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Mouse acceleration fallout 3
Mouse acceleration fallout 3








mouse acceleration fallout 3
  1. #Mouse acceleration fallout 3 how to
  2. #Mouse acceleration fallout 3 mod
  3. #Mouse acceleration fallout 3 Ps4
  4. #Mouse acceleration fallout 3 Pc

Here enters the Fallout 4 Configuration Tool developed by Bilago that provides easy and clear access to the options hidden in the INI files. You can change it to a different number from the INI files, but that’s not elegant at all. One example is the FOV (field on view), which comes by default at 70 degrees, and that’s terrible.

#Mouse acceleration fallout 3 Pc

What you can also be sure of is that Bethesda, the developers of the game, are not providing too many options to PC users. The modding community for Skyrim is huge, and you can bet that many of them will also play Fallout.

#Mouse acceleration fallout 3 how to

The Creation Engine used in Fallout 4 is the same (updated, of course) as the one from The Elder Scrolls V: Skyrim, and that means that a lot of stuff that worked for that game will also work for the new one. This is a small tutorial, showing how to fix the very annoying mouse acceleration in fallout 3. Files to use and overwrite existing ones are also included, but this overwriting method is not recommended (use at your own risk after backing up existing. Instructions on how to slow down, or normalize, the awkwardly fast or crazy mouse cursor in Fallout New Vegas menus. Edit: Not really an edit but whatever, by the looks of from what I can see in the Prefs + Fallout config they don't use the same command for the mouse acceleration. 0336 4:3 0.28 21:9 0.42 Fallout Prefs.ini: All these have been put in the INI this is to make sure they load fDefaultWorldFOV90 fDefault1stPersonFOV90. Not sure if the Skyrim fix applies to the Fallout series, since I can't be bothered to play with a keyboard and mouse I use my 360 controller for Fallout(s) + Skyrim.

#Mouse acceleration fallout 3 mod

In fact, a member of the Fallout 4 PC community has built a very handy tool that helps you manage the FOV, resolution, and some other options. This mod is opted-in to receive Donation Points. bMouseAcceleration0 - Turns off mouse acceleration fMouseHeadingYScale.03738 - This scales mouse movement to your screen, Mine is 16:9 so I use the value put the other values are: 16:10. Mouse acceleration was pissing me off so bad last night.Fallout 4 is one of the few PC games that allow users to make serious changes to settings, even if they are not usually visible to the users. This is all without disabling Steam Cloud or anything like that.Įxcellent, thanks for the easy steps write out. If you do all that, changes should stick. In that folder, you should see falloutprefs.ini. Sort by last modified, and open the most recently modified folder (except config). In that folder, you'll see a bunch of other folders with number names. You should see a folder named some random combination of numbers. Again, make sure it is not read-only.įinally, go to Program Files\Steam\userdata. Then go to Program Files\Steam\steamapps\common\fallout new vegas. You will be editing both Fallout.ini and FalloutPrefs.ini. ini files.įirst, go to Documents\My Games\FalloutNV. You're going to be adding the following lines to the section of various. I'd imagine this could be used to make other configuration edits as well. With this fix you have less stutters and a reasonable mouse speed. This removes the Mouse acceleration and improves the games performance. Here is what I did to fix mouse acceleration (and have it save my changes). Simple fix to remove the Mouse acceleration and a lot of stutter Share Permissions and credits This mod slightly alters the FalloutDefault.ini file by adding a few lines of code.

#Mouse acceleration fallout 3 Ps4

The XIM APEX is the gold standard when it comes to PS4 keyboard and mouse. The crazy shit might not be in the same place. Answer (1 of 3): That depends on the capability of your monitor to accept. but now mouse acceleration is somehow turned on, and I can find no menu to disable it. That was all well and good, and I can now load the game. And that resulted in 2 files being replaced. The devs said at one point that it removes mostly equivalent gear and replaces it with the crazy version. Had some problems with crashing when trying to load a game, so I used steam to verify integrity. Yes, some stuff is removed, they add back in wacky stuff to replace it. It reminds me of Jagged Alliance 2 in that way, because when you turn on science fiction mode - making you an awful person by default btw - there are certain things not in the game while it adds other things in instead.Įdit: It's actually not that simple Cebezone, it's not just changing one thing into a whacky thing, it's adding whacky things while removing some non-whacky things. It effectively adds some things and removes other things (I don't know about random stuff you encounter in the wastes). Wait what does it remove? first im hearing about this.Ĭertain weapons are not in the game anymore, for example you can't get one of the prototype laser pistols anymore in Wild Wasteland. Basically it's for people who liked the stuff that Fallout 2 pulled on a regular basis (that I utterly hated, so I will probably never use Wild Wasteland ever). But also actually removes some other things.










Mouse acceleration fallout 3